[XNA] Flyatron…works!
Check out Flyatron on Github! Gameplay is barebones (you move, you shoot, you die), and buggy, but it runs. Current issues:
- Owing to the order in which mines despawn after detonating, bullets following the first bullet will despawn until the explosion animation concludes.
- Ordering, again: If the player hits a mine at their spawn point (you’ll see it in the video), you will continually hit it until you lose all of your lives.
- The Scores menu does not update correctly.
- There are no sound effects.
Categorised as: programming, school