I wrote code for the first time since last summer, and with coding, comes some fairly hard choices what to do with myself after the summer. I’ve burned a lot of bridges over the last year, burned them very well indeed. College, over the past year, has been a complete loss. I’ve been on time [...]
Let’s carry on from last night. While I know I said that I was going to delve into collisions next, I wound up seguing into game state instead. There’s a great write up on game state here, but if you’d like a TL;DR, then simplest way to describe game state is thus: if (X == [...]
Back around the time of Anarchy Online’s first big expansion, Shadowlands, I had a frightening revelation. To put a date on it, it would be after the release of the expansion, and before I crashed RK1/Atlantean’s economy by causing hyperinflation after I dumped two or three billion credits into the market by AOE kiting Hecklers [...]
To Anonymous, Here’s a passive-aggressive response to your complaint that I have too many World of Warcraft-related posts on my blog. There are 1,165 posts on my blog. There are 50 posts in the category “World of Warcraft”. 50/1165 = 0.04291845493562231759656652360515 In layman’s terms, 4.3% of the posts on my blog are about That Game. [...]
Fuck. FUCK. The next time I need to calculate compound interest daily, I should probably check my sample numbers with a *daily* compound interest calculator. Before, you know, I spend four hours writing a check-check-checker (check3) and proverbially pulling my hair out. Turns out that Google Docs and several other online calculators calculate it yearly.
Yes, this conversation again. I came away feeling like I didn’t get my point across really well so I am picking at this again like the obsessive scab-picker that I am. I was six hundred words into a frothy spiel before I impulsively deleted it and decided to make a few assertions/bullet points instead: None [...]