Linux scripting and programming courses @091labs. Four weeks, four classes, beginning August 19, 7pm. Subjects include: The fundamentals of computer programming. Installation and maintenance of a Linux system. Bash shell syntax, structures, and pipelines. Practical tasks for shell scripts. Passing data to and from binary programs. Binary shell programming with C#/Mono. Requirements: Laptop computer. Installation […]
You can grab the source here, and if you are so interested in trying the game then shoot me an email or leave a comment here! Changelog: General: * New game icon! * Added new font size. Game.cs: * Collected nukes now accumulate for later use (right-mouse click). * Tidied UpdatePlay(); some code was shuffled […]
Check out Flyatron on Github! Gameplay is barebones (you move, you shoot, you die), and buggy, but it runs. Current issues: Owing to the order in which mines despawn after detonating, bullets following the first bullet will despawn until the explosion animation concludes. Ordering, again: If the player hits a mine at their spawn point […]
Remaining to do: Fix scoreboard (it doesn’t collate correctly). Import gun/bullet function code (already animated). Animate player death. Animate new game. Add power ups. Add sound effects. Only the last item presents any great difficulty.
Pastebin. About 14 hours of work, learning from scratch. A fair bit of this time was spent in revising the sprites to fit.