Self-hatred

Posts Tagged ‘programming’

[MUD] Muddy mudness

I’ve thrown a lot of idle thoughts at the concept of the MUD project, and it keeps coming back to me that I would be literally out of my depth. I have, to date, scarcely finished one barely-working shooter, let alone delved into the intricacies of a graphical multiplayer role-playing game. I am going to [...]

School update

I wrote code for the first time since last summer, and with coding, comes some fairly hard choices what to do with myself after the summer. I’ve burned a lot of bridges over the last year, burned them very well indeed. College, over the past year, has been a complete loss. I’ve been on time [...]

[Bash] Batch renaming files

Despite (or perhaps because of) the fact I’ve been using Linux for more than a decade, I’ve done a great job of avoiding sed. I have done my best to make up for it in the recent past by learning how to at least find and replace, either within a file or in a filename. [...]

jQuery “hello world”

Yay, milestone. <head> <title>JSON Test #1</title> <style type=”text/css”> #test { position: absolute; width: 500px; height: 100px; top: 25%; left: 25%; color: black; } </style> </head> <body> <div id=”test”></div> <script> var data={ “firstName”:”Mark”, “lastName”:”Grealish”, }; document.getElementById(“test”).innerHTML=data.firstName+” “+data.lastName; </script> </body> </html>

[XNA] Flyatron 1.0!!

You can grab the source here, and if you are so interested in trying the game then shoot me an email or leave a comment here! Changelog: General: New game icon! Added new font size. Game.cs: Collected nukes now accumulate for later use (right-mouse click). Tidied UpdatePlay(); some code was shuffled off to their correct [...]