I get incrementally get less bad with basic stuff, even as I try to deal with the spiraling complexities of a larger project. It’s fun, and I enjoy it so far: It allows for great creative expressions, and grants me the ability to solve problems in a system which isn’t so much “right and wrong” as there are varying degrees of efficiency.
Anyway! I am changing from Systems and Networking to Software Development in year two. :D
As everyone who cares, knows, Instagram has come to Android. I took a few photographs smartphone snapshots here and there. Here’s the weekly aggregation for archival purposes:
I guess some context is needed for the screenshot. In ascending order:
World of Warcraft is a massively multiplayer online game (MMOG).
Am MMOG has two primary kinds of player-game interaction:
Player versus environment (PVE).
Player versus player (PVP).
PVE features you competing against computer-controlled enemies to complete objectives. PVP has you competitively compete against other players in order to complete objectives.
Players in World of Warcraft are divided into one of two factions, and all PVP activity in the game occurs between them.
PVP in World of Warcraft mostly occurs in sandbox scenarios. In this particular scenario, called Alterac Valley, you, depending on your faction, assist a group allied to your side in conquering a resource-rich valley in the north of the virtual game world.
There are two victory conditions in this virtual scenario:
Expire all of the enemy’s “lives”. They can respawn a total of six hundred times. This limit was added in order to stop games from lasting multiple days.
An easier goal to attain (sometimes < = 10 minutes, instead of 45-60) is to slay the commander of the enemy forces.
What you see in this screenshot is my faction about to achieve one goal (kill the enemy general), right as the opposing faction achieves the other goal (kill six hundred people – look at the counter toward the top of the screen). This was a silent, tense moment, as three of us raced to kill the enemy general even as our last few team mates were dying in droves.
The Horde won by seconds, and the sad part is that most of them didn’t even know this.
Before anyone asks about all of the World of Warcraft screenshots (and no one will): I want to preserve some of my best World of Warcraft screenshots. It’s 2012, and I have absolutely none of my Asheron’s Call, Anarchy Online, or early WoW screenshots. Posterity. For the Children™.